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Metal Gear Solid 4: Guns of the Patriots (PS3)
"Egg-sealant."
Regular
on 14/06/2008 at 3:05:53PM
Total Posts: 498
Original Post:
Following years of hype, a wealth of trailers, and more than a fair share of fake spoilers, Metal Gear Solid 4: Guns of the Patriots is finally with us! Everyone has their theory on how Snake’s final chapter is going to end, and now, Hideo Kojima has brought his ultimate vision to conclusive fruition.

Plot
Avid fans of the series will need to know little – series regular (although we have only played one full MGS game as him!) Solid Snake returns, now renamed “Old Snake”, with cellular degeneration taking its toll on his body. Moreover, he is enlisted by UN envoy and former co-worker (Colonel) Roy Campbell to terminate old adversary Liquid Ocelot, whose plan for world domination is nearing its completion. Spanning five locations, Solid chases Ocelot over the glove in an attempt to thwart his plan.

The setup certainly builds the anticipation further, and throughout, the game’s plot throws more than its fair share of plot twists at you – people change sides, figures emerge from the shadows, and more that simply cannot be mentioned without spoiling the game. The storyline is also riddled with a plethora of amusing moments of comic relief, namely stemming from a gun launderer’s nicotine-addicted monkey, as well as the return of bumbling soldier Johnny Sasaki.

The plot is the ultimate in fan-service; there is plenty here to please long-time players of the series, no less than the star-studded final hours of the game. It must be mentioned that the ending will sharply divide gamers, and personally, it does feel somewhat overwrought whilst simultaneously undeveloped in some places. That said, given the sheer scale of Kojima’s vision, concessions can willingly be made.

9/10.

Gameplay
The game’s strongest suit is without doubt its refined gameplay mechanics – gone are the awkward and sometimes frustrating controls of the previous titles, and instead, gamers are rewarded with an action-orientated engine which allows you to choose between stealth and run-and-gun tactics. The controls have indeed been “westernized”, yet this is hardly a complaint: the controls may require some adjustment, yet the greater ease of use of the aiming system is the most welcome addition to the series by far.

Kojima adds several other never-before-seen elements to the series: there are several “on-rails” shooting sections, a smattering of split-screen action, and a set piece that challenges the bounds of interactive gaming that cannot be revealed so as not to spoil the surprise. All in all, Kojima has created an innovation of not only his own series, but of gaming – this game provides arguably some of the most inviting and impressive gameplay sequences in the history of gaming, and reflects Kojima’s mastery and perfection of his own creation.

Perhaps the only criticism is that the game is rather easy: having received my own copy of the game on Thursday morning, I had completed it by Friday afternoon with little-to-no problems whatsoever, with a completion time of 17 hours. Reviews had promised up to 30 hours of play, yet evidently, this is not the case. Moreover, the bosses, whilst incredibly unique and arguably the best of the series, are a cakewalk, and once their sometimes esoteric solutions are uncovered, repeat playthroughs will certainly offer few challenges.

10/10.

Graphics
Visually, MGS4 is stunning, and the best-looking title on the PS3. Whilst not capturing the sense of scale that GTAIV did, MGS4 is still an epic endeavour throughout, and the cut-scenes are frequently jaw-dropping (literally). Texture detail is fantastic throughout, and in crafting the final chapter to his epic series, Kojima could not ask for a better or more beautiful canvas on which to paint his work. The sense of chaos, in particular in the opening Middle East section, is amplified by the disorientating shrapnel particle effects, the smoke, and even the mild blur as one rotates the camera.

10/10

Sound
Aurally, the game again surpasses itself: Harry Gregson Williams returns to provide soundtrack work, and crafts a wonderful score that all too much befits the somber tone of the game. Voice acting has occasional patches of corniness, but by and large, it again is to be highly commended. Weapon noises and explosions are appropriately loud, and add to the chaotic nature of the game’s battlefield.

9/10

Overall
All in all, Metal Gear Solid 4 reflects a refinement of everything that fans love about the series – the unique, often strange boss fights, the epic scale, the personable characters, Kojima’s idiosyncratic sense of humour, the mind-blowing plot twists, and so much more. Those new to the series will walk away from MGS4 confused, and so it would not be advisable to begin here, yet for those reared on the series, this is a fitting, albeit not 100% satisfying conclusion to Snake’s story. From a gameplay and presentation perspective, however, Kojima has outdone himself many times over: MGS4 is the best of the series, even if it is both too short and too easy. However, the game cannot be condemned on a value-for-money front, given that it comes packed with Metal Gear Online (a game, which, has significantly improved since its contentious BETA testing stages). Rest up, Kojima, Snake, you’ve both earned your rest.

10/10 (not an average)

Thanks for reading,
Reefer.
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Displaying 1 - 35 of 35 Comments:
McLong
Staff
on 20/06/2008 at 10:56:07PM
Total Posts: 367
I never mentioned this originally, so can I just add that this is a great review of a great game? Well done Reefer.
McLong
Staff
on 20/06/2008 at 6:00:07PM
Total Posts: 367
Yeah. Think they're referred to in-game as both Scarabs and Dwarf Geckos.
Reefer
"Egg-sealant."
Regular
on 20/06/2008 at 4:01:03PM
Total Posts: 498
When you say "dwarf gekkos", are you talking about the Scarabs?

Anyway, the last act of the game is pretty easy. I just ran through the first bit with a machine gun and managed to open the door quite easily.
McLong
Staff
on 20/06/2008 at 9:28:04AM
Total Posts: 367
Yeah the dwarf geckos are the little balls with arms. So damn annoying, and pretty tough to get past.

I think I killed about 40 of them before giving up and just legging it. Forward rolling the whole way seemed to work for me, otherwise they just grab you, but maybe I was just lucky?

If you look at some of the unlockables for the game, there's some cool stuff to get. I won't reveal much apart from the Altair (Assassin's Creed) cloak you can unlock by completing the game with 50+ knife kills, 50+ CQC holds, and 25 alerts or less. Tempted to try this when I get a chance.

I'll definitely try the wii remote with SSBB, but Melee just worked really well with the GC controller, so I reckon that might be the best way. We'll see...
Emmie87
"THFC"
Regular
on 20/06/2008 at 8:40:34AM
Total Posts: 2971
Yeah i think they are dwarf ones - i was loving Act 4, my favourite so far just for two of the boss battles (the last two in it) they were good fun!

I probably wont play much at the weekend, so ill try complete it early next week, then Friday is going to be busy, Smash Bros and Battlefield, i will try the wii remote, if i am useless i will switch, but like with Mario Kart i always used the wheel cos its most interactive and fun!
McLong
Staff
on 20/06/2008 at 8:03:13AM
Total Posts: 367
The Reaper wrote:
> McLong wrote:
> Smash Bros is a must-buy surely?
>
> Indeed, who's up for an online four-way on Friday?

I'm there.

Tempted to get a gamecube controller for it though... hmmm.
McLong
Staff
on 20/06/2008 at 8:02:31AM
Total Posts: 367
I don't really remember there being much gameplay in Act 5, apart from some nice boss fights.

And I don't actually remember any geckos... do you mean those damn dwarf geckos?
Emmie87
"THFC"
Regular
on 20/06/2008 at 7:57:33AM
Total Posts: 2971
i have purchased from Amazon - ready for a Smash Battle!

But got to link it in with Battlefield as these are two of the hottest release titles of the year in my opinion

Oh and reached Act 5 in MGS4 - that first bit is really annoying, keep getting killed by geeckos (think i need to be more patient) this game really does get better and better!
The Reaper
"Mooching around"
Regular
on 19/06/2008 at 8:12:42PM
Total Posts: 4176
McLong wrote:
> Smash Bros is a must-buy surely?

Indeed, who's up for an online four-way on Friday?
Emmie87
"THFC"
Regular
on 19/06/2008 at 2:28:24PM
Total Posts: 2971
well if you have got the dedication and patience then it would be an achievement, i personally would get bored and frustrated lol
Reefer
"Egg-sealant."
Regular
on 19/06/2008 at 2:21:18PM
Total Posts: 498
Awesome. I haven't played the others in a long while. Might try and get 0 kills on this run aswell.
Emmie87
"THFC"
Regular
on 19/06/2008 at 12:48:40PM
Total Posts: 2971
Well good luck! i think i will do a playthrough again once i grow bored of battlefield, but i will probably go through MGS1 - 4
Reefer
"Egg-sealant."
Regular
on 19/06/2008 at 12:26:35PM
Edited: 19/6/08 12:27
Total Posts: 498
Emmie87 wrote:
> Whats the trick?? Is it the get under the tank one??
>
> If you could let me know that would be cool - i tried it once
> last night and got frustrated - but will try again tonight

*SPOILERS FOR THIRD BOSS*




Yeah, hide under the van and snipe Crying Wolf. Takes about 20-25 minutes though.


*END SPOILERS*

Going to start a no-alerts run today ^_^
Emmie87
"THFC"
Regular
on 19/06/2008 at 11:58:39AM
Total Posts: 2971
Whats the trick?? Is it the get under the tank one??

If you could let me know that would be cool - i tried it once last night and got frustrated - but will try again tonight
Reefer
"Egg-sealant."
Regular
on 19/06/2008 at 11:46:16AM
Total Posts: 498
Emmie87 - there's a trick to beating the third boss. It takes longer but there's a way to do it without losing any health.

Also, I finished my speed run of the game last night. 4 hours, 34 minutes :)
McLong
Staff
on 19/06/2008 at 9:52:49AM
Total Posts: 367
You mean the amount of noise it makes? Yes, very annoying! If you mean the fact you hardly see her, I found it quicker to go and hunt for her rather than wait for her to find me.

There's quite a bit left to Act 4, but it's some of the best stuff in the game.

Managed to finish the game last night in just under 16 hours (but I skipped about an hour of cut scenes in Act 4 as I had already seen them). Doubt I'll play through it again before Smash Bros comes out.
Emmie87
"THFC"
Regular
on 19/06/2008 at 8:21:13AM
Total Posts: 2971
Well yea i think im going to have to, i am waiting for a couple of vouchers to come throgh and i think it will be spent within seconds on Smash Bros.

On a metal gear solid note:
I am at the third boss - in the snow (not giving anything away)
is it me or is this boss really annoying!
Also that cant be near the end of act 4 surely?
McLong
Staff
on 18/06/2008 at 5:41:06PM
Total Posts: 367
Smash Bros is a must-buy surely?
Emmie87
"THFC"
Regular
on 18/06/2008 at 5:12:22PM
Total Posts: 2971
Yea - think i might get Smash Bros and try get my girlfriend involved in it so i can play it while seeing her, its the only logical way to do it!

But ill let you knonw if i do actually get it or not
pb
"Shoryuken!"
Moderator
on 18/06/2008 at 5:02:23PM
Total Posts: 10397
Emmie87 wrote:
> a problem i face! smash bros out the same day as battlefield, but
> i know it will not get played that much, but i love the game!
> maybe i get it and have it as a backup for Battlefield

Doing the same myself.  Perhaps we could have some online games on each?
Emmie87
"THFC"
Regular
on 18/06/2008 at 12:46:33PM
Total Posts: 2971
a problem i face! smash bros out the same day as battlefield, but i know it will not get played that much, but i love the game!
maybe i get it and have it as a backup for Battlefield
McLong
Staff
on 18/06/2008 at 12:19:15PM
Total Posts: 367
There's not a great deal more to that Act apart from a great cut scene.

I need to wrap the game up before Smash Bros gets released next Friday too, but it shouldn't be a problem.
Emmie87
"THFC"
Regular
on 18/06/2008 at 11:49:09AM
Total Posts: 2971
The problem is i going to start Battlefield on the 27th - need MGS done by then or ill forget about it, but then hopefully by the weekend i can have done most of act 4.

I am at the part on Act 3 when you get on the motorbike (trying to give nothing away for people behind me) so maybe get that done tonight
McLong
Staff
on 18/06/2008 at 11:24:33AM
Total Posts: 367
I'm on to Act 5 now after about 13/14 hours gameplay. Had to go through Act 4 again from scratch but it took no time after skipping cut scenes.

Will finish the game by/during the weekend probably, so may give it a go on the Big Boss Hard difficulty and die lots.
Emmie87
"THFC"
Regular
on 18/06/2008 at 8:07:06AM
Total Posts: 2971
I am about 1/2 way through the third act, if not further so im moving on. Just trying to find time is hard!

Loving the story so far, so much depth and things i had forgotten about! Great game and every fan should have it

I have to agree about the bosses, the first real boss i had to face was pretty damn easy
pb
"Shoryuken!"
Moderator
on 17/06/2008 at 6:59:06PM
Total Posts: 10397
Nice review.  I loved the presentation of the earlier games but hated the controls etc, so maybe this one is for me.
Reefer
"Egg-sealant."
Regular
on 17/06/2008 at 5:47:59PM
Total Posts: 498
Good good, I just started my speed run of MGS4, skipping all the cut scenes. Act 1 complete in 51 minutes, w00t.
Emmie87
"THFC"
Regular
on 16/06/2008 at 4:17:28PM
Total Posts: 2971
that is a bit of a problem that you can run through until you get to the next area, save and then just die and re-start form the more advance point, but then i suppose if you were unable to sneak you would get frustrated and stop playing!

well im guna go home and play a few hours, i got a feeling a boss is coming up, one of the B & B i suspect
Reefer
"Egg-sealant."
Regular
on 16/06/2008 at 4:11:59PM
Total Posts: 498
I mainly went to collect more Drebin Points to unlock some of the game's more expensive goodies. Might try at Big Boss Hard at some point also.
McLong
Staff
on 16/06/2008 at 2:59:10PM
Total Posts: 367
Having a read through some forums, it seems a few people are having another play through, trying to get no alerts/kills. I don't think I'd ever be able to do that, I'm more of a run and gun player...
Reefer
"Egg-sealant."
Regular
on 16/06/2008 at 1:51:00PM
Total Posts: 498
The game has 5 Acts, so you're about 1/3 through the game. Going to start my next playthrough later, I think.
Emmie87
"THFC"
Regular
on 16/06/2008 at 1:23:56PM
Total Posts: 2971
Cool - thats what i took it up on, had no real problems yet, just when i sometimes get im patient and run then get shot, but thats just my attention span!

I think im near the end of Act 2, not played it that much, kind of like 1 hour slots here and there. Just need to get it done by Battlefield's release!

I have just found out why Snake is ageing, with naomi - how long in hours would you say i have left??
Reefer
"Egg-sealant."
Regular
on 16/06/2008 at 11:53:08AM
Total Posts: 498
Emmie87 wrote:
> Nice Review! I got the game on Thursday and have played an hour
> here and there between doing other things and i am really
> enjoying it, what level of difficulty did you take on??
>
I played it on "Solid Normal," one setting below "Big Boss Hard".
McLong
Staff
on 16/06/2008 at 11:01:19AM
Total Posts: 367
Also got this game on Thursday and I'm completely loving it.

Managed to get almost entirely through Act 4 yesterday, but I forgot to save! So I have to start the whole act all again, but at least I can skip all the cut scenes that I've already seen.

It's probably the best Act so far though, for reasons which I won't reveal!
Emmie87
"THFC"
Regular
on 16/06/2008 at 8:05:41AM
Total Posts: 2971
Nice Review! I got the game on Thursday and have played an hour here and there between doing other things and i am really enjoying it, what level of difficulty did you take on??

While i agree with your review (i have not completed it yet so can't be sure on the ending etc) i know it is part of the story but i just dont like being "old" snake, wish he was young again, while it is integral i just miss him!

But good job an di look forward to finishing the game soon
Reefer
"Egg-sealant."
Regular
on 14/06/2008 at 3:05:53PM
Total Posts: 498
Following years of hype, a wealth of trailers, and more than a fair share of fake spoilers, Metal Gear Solid 4: Guns of the Patriots is finally with us! Everyone has their theory on how Snake’s final chapter is going to end, and now, Hideo Kojima has brought his ultimate vision to conclusive fruition.

Plot
Avid fans of the series will need to know little – series regular (although we have only played one full MGS game as him!) Solid Snake returns, now renamed “Old Snake”, with cellular degeneration taking its toll on his body. Moreover, he is enlisted by UN envoy and former co-worker (Colonel) Roy Campbell to terminate old adversary Liquid Ocelot, whose plan for world domination is nearing its completion. Spanning five locations, Solid chases Ocelot over the glove in an attempt to thwart his plan.

The setup certainly builds the anticipation further, and throughout, the game’s plot throws more than its fair share of plot twists at you – people change sides, figures emerge from the shadows, and more that simply cannot be mentioned without spoiling the game. The storyline is also riddled with a plethora of amusing moments of comic relief, namely stemming from a gun launderer’s nicotine-addicted monkey, as well as the return of bumbling soldier Johnny Sasaki.

The plot is the ultimate in fan-service; there is plenty here to please long-time players of the series, no less than the star-studded final hours of the game. It must be mentioned that the ending will sharply divide gamers, and personally, it does feel somewhat overwrought whilst simultaneously undeveloped in some places. That said, given the sheer scale of Kojima’s vision, concessions can willingly be made.

9/10.

Gameplay
The game’s strongest suit is without doubt its refined gameplay mechanics – gone are the awkward and sometimes frustrating controls of the previous titles, and instead, gamers are rewarded with an action-orientated engine which allows you to choose between stealth and run-and-gun tactics. The controls have indeed been “westernized”, yet this is hardly a complaint: the controls may require some adjustment, yet the greater ease of use of the aiming system is the most welcome addition to the series by far.

Kojima adds several other never-before-seen elements to the series: there are several “on-rails” shooting sections, a smattering of split-screen action, and a set piece that challenges the bounds of interactive gaming that cannot be revealed so as not to spoil the surprise. All in all, Kojima has created an innovation of not only his own series, but of gaming – this game provides arguably some of the most inviting and impressive gameplay sequences in the history of gaming, and reflects Kojima’s mastery and perfection of his own creation.

Perhaps the only criticism is that the game is rather easy: having received my own copy of the game on Thursday morning, I had completed it by Friday afternoon with little-to-no problems whatsoever, with a completion time of 17 hours. Reviews had promised up to 30 hours of play, yet evidently, this is not the case. Moreover, the bosses, whilst incredibly unique and arguably the best of the series, are a cakewalk, and once their sometimes esoteric solutions are uncovered, repeat playthroughs will certainly offer few challenges.

10/10.

Graphics
Visually, MGS4 is stunning, and the best-looking title on the PS3. Whilst not capturing the sense of scale that GTAIV did, MGS4 is still an epic endeavour throughout, and the cut-scenes are frequently jaw-dropping (literally). Texture detail is fantastic throughout, and in crafting the final chapter to his epic series, Kojima could not ask for a better or more beautiful canvas on which to paint his work. The sense of chaos, in particular in the opening Middle East section, is amplified by the disorientating shrapnel particle effects, the smoke, and even the mild blur as one rotates the camera.

10/10

Sound
Aurally, the game again surpasses itself: Harry Gregson Williams returns to provide soundtrack work, and crafts a wonderful score that all too much befits the somber tone of the game. Voice acting has occasional patches of corniness, but by and large, it again is to be highly commended. Weapon noises and explosions are appropriately loud, and add to the chaotic nature of the game’s battlefield.

9/10

Overall
All in all, Metal Gear Solid 4 reflects a refinement of everything that fans love about the series – the unique, often strange boss fights, the epic scale, the personable characters, Kojima’s idiosyncratic sense of humour, the mind-blowing plot twists, and so much more. Those new to the series will walk away from MGS4 confused, and so it would not be advisable to begin here, yet for those reared on the series, this is a fitting, albeit not 100% satisfying conclusion to Snake’s story. From a gameplay and presentation perspective, however, Kojima has outdone himself many times over: MGS4 is the best of the series, even if it is both too short and too easy. However, the game cannot be condemned on a value-for-money front, given that it comes packed with Metal Gear Online (a game, which, has significantly improved since its contentious BETA testing stages). Rest up, Kojima, Snake, you’ve both earned your rest.

10/10 (not an average)

Thanks for reading,
Reefer.
 
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