Linerider Freestyle review for Nintendo DS - Game reviews from Freeola
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[GAME] Linerider Freestyle
"Shoryuken!"
Moderator
on 03/08/2009 at 10:10:33PM
Total Posts: 10339
Original Post:
Linerider was pretty big when it turned up as a free flash game all over the internet.  The premise is simple, draw a line or lines across gaps and obstacles to get your ‘rider’ across to the finish line.

The DS version, Linerider Freestyle, doesn’t really meddle with this formula.  The main game is pretty much still an attempt to get your rider to the end but you also need to pick up several types of tokens as you go, with one type of token required to finish and the other for bonus points.

Getting across gaps is usually quite straightforward at first but after a while you’ll have loop the loops and end up with your rider on his (or her) head far too many times.  Like any puzzle game it can get annoying but it’s also just on the right side of having that ‘one more go’ feel, which will keep you persevering.

Once you’ve got used to the challenge, though, the single player levels will whizz by (there’s only 40 levels) but the beauty of this game is in the level editor which allows you to build and play countless new levels.  Best of all?  Yep, you guessed it, it’s online and the level trading system is pretty straightforward.

Graphics are nice a basic, as you’d expect from something based on an old flash game, but they do the job well enough.  There’s the odd annoying section in some levels when you’ll need to scroll left and right a lot as the DS screen is obviously a lot smaller than a PC monitor, but other than that it’s pretty much fit for purpose.

Linerider Freestyle is not going to set the world alight and there will come a time you’ll tire of Linerider levels, but until then the level creator and online level swapping will keep you busy until the cows come home (and the cows arrive pretty late around these parts).

7/10
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pb
"Shoryuken!"
Moderator
on 03/08/2009 at 10:10:33PM
Total Posts: 10339
Linerider was pretty big when it turned up as a free flash game all over the internet.  The premise is simple, draw a line or lines across gaps and obstacles to get your ‘rider’ across to the finish line.

The DS version, Linerider Freestyle, doesn’t really meddle with this formula.  The main game is pretty much still an attempt to get your rider to the end but you also need to pick up several types of tokens as you go, with one type of token required to finish and the other for bonus points.

Getting across gaps is usually quite straightforward at first but after a while you’ll have loop the loops and end up with your rider on his (or her) head far too many times.  Like any puzzle game it can get annoying but it’s also just on the right side of having that ‘one more go’ feel, which will keep you persevering.

Once you’ve got used to the challenge, though, the single player levels will whizz by (there’s only 40 levels) but the beauty of this game is in the level editor which allows you to build and play countless new levels.  Best of all?  Yep, you guessed it, it’s online and the level trading system is pretty straightforward.

Graphics are nice a basic, as you’d expect from something based on an old flash game, but they do the job well enough.  There’s the odd annoying section in some levels when you’ll need to scroll left and right a lot as the DS screen is obviously a lot smaller than a PC monitor, but other than that it’s pretty much fit for purpose.

Linerider Freestyle is not going to set the world alight and there will come a time you’ll tire of Linerider levels, but until then the level creator and online level swapping will keep you busy until the cows come home (and the cows arrive pretty late around these parts).

7/10
 
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