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land of the dead demo
"Captain to you."
Regular
on 16/10/2005 at 8:05:59AM
Total Posts: 669
Original Post:
Don't waste your time with it.

I think it's using an unreal engine not sure which one but it's not the latest. The game play is slow and simple, the fact that it's so slow means that no zombie ever gets to you as it's one shot per zombie straight through the head.

There are a few bodies on the floor but rather than the classic bite to leg the zombie gets up making noise and taking about 2-3 seconds before it comes for you meaning to get too much warning that there's one behind you.

They just seemed to have missed what would have made this game truely great, even the super simple ravenholm was closer to what i'd want a zombie game to be like.

Rather than this check out F.E.A.R and the Suffering 2
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Displaying 1 - 33 of 33 Replies:
Hedfix
"8==="
Regular
on 17/10/2005 at 10:33:58PM
Total Posts: 4392
If you have broadband it only takes about 5 mins as a torrent.
nickdagamemaster
"Genius!"
Regular
on 17/10/2005 at 4:13:19PM
Total Posts: 31
Might try it sometime, is it a big file?
Hedfix
"8==="
Regular
on 17/10/2005 at 8:23:03AM
Total Posts: 4392
Finished it. Got done in by the key movement first time around.

Those crawling ones don't half pick up speed when they get about 2m from you too. 3 of those at once might be nasty.
Hedfix
"8==="
Regular
on 17/10/2005 at 7:47:27AM
Edited: 17/10/05 7:53
Total Posts: 4392
Yay!

I got this running now and it's really good fun. IGN and Gamespot weren't joking about the small amounts of ammo, it's great reloading just in time and squeezing off a slow shot from the revolver just as one of the buggers is about to bite you.

I was playing it with the lights turned off and the sounds and the fact that the zombies can burst through from a number of different places were creeping me out: especially when the body bags moved (I tried to blow them up with a grenade but it wouldn't let me, which was a shame).

Those acid zombies are nasty and I swear one exploded with acid as I shot it, it's also pretty evil the way your view becomes obscured from the acid.

I encountered about 4 at once but from what I've seen of footage from a gas station level it looks like there's larger numbers later on.

With this being online too it's going to be high on my 'to get' list, it's certainly no Doom 3 but I think they've made the right decisions and made a really fun zombie game here. :)
Hedfix
"8==="
Regular
on 17/10/2005 at 7:20:32AM
Edited: 17/10/05 7:20
Total Posts: 4392
I downloaded it and ran it but it's so slow it may aswell not be moving at all on my 450.

Suprised my machine could even get the graphics up to that level, they seemed nice in their staticness.

I'm going to run it again and tinker with the option settings in a bit to see if I can get it running at a playable speed.
cipro
"!!!BUM!!! :-O"
Regular
on 16/10/2005 at 5:32:10PM
Total Posts: 47
Yeah, I was exaggerating with the 'dozen or so' comment, merely trying to point out it's annoying to get hurled on by zombies when I'm trying to fight off others at the same time, with rubbish weapons.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 5:21:28PM
Total Posts: 669
I think cipro is drunk seeing triple and shoots like a girl.
Pandaemonium
"Lisan al-Gaib"
Regular
on 16/10/2005 at 5:19:01PM
Total Posts: 179
Chippxero wrote:
> WHAT?
>
> I didn't get any dozen zombies,

Most I got on screen was 4.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 5:13:23PM
Total Posts: 669
WHAT?

I didn't get any dozen zombies, the most i got coming at me was 2-3 and every shot from my pistol killed one thats why i didn't like it, acid spitting? i got some that had a dangerous walk that was about it.

If i'd have had lots of zombies to fight off it probably would have been better.
cipro
"!!!BUM!!! :-O"
Regular
on 16/10/2005 at 5:05:47PM
Total Posts: 47
Pandaemonium wrote:
> cipro wrote:
> And while I haven't seen the movie, I think I'm
> right in guessing it doesn't contain acid spitting zombies?
>
> Nope, but that's one part of the game I really thought was cool. But
> then, I love seeing bowking zombies.

I just found them annoying, no so much because they threw up acid, but that they did it when I already surrounded by a dozen or so zombies which I failed to keep at bay thanks to the rubbish weapons. And I'm sure one them exploded too. Man this game is wierd, and crap.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 3:10:36PM
Total Posts: 669
Pandaemonium wrote:
> Just put my finger on something. It plays, looks and feels very, very
> similar to Postal 2

Postal 2 looked a lot better than this graphically IMO.
Pandaemonium
"Lisan al-Gaib"
Regular
on 16/10/2005 at 2:18:54PM
Total Posts: 179
cipro wrote:
> And while I haven't seen the movie, I think I'm
> right in guessing it doesn't contain acid spitting zombies?

Nope, but that's one part of the game I really thought was cool. But then, I love seeing bowking zombies.
cipro
"!!!BUM!!! :-O"
Regular
on 16/10/2005 at 2:11:36PM
Total Posts: 47
Oh deary me, it's terrible, and those have to be some of the worst weapons I've ever seen in a game. Why on earth do six shots from a revolver AT CLOSE RANGE fail to drop a zombie to the ground even when I'm shooting him in the head? and the shotgun, christ, at close range it should be able to part zombies heads from their shoulders, yet even firing four shots, the damn thing barely seems to hit anything.

Melee weapons are terrible to, shouldn't an axe be able to decapitate a zombie? well, not here it doesn't. What’s especially annoying is that when a zombie hits you, you stumble around the place for a few seconds falling to the ground, dazed, before getting up just in time to be hit again. And while I haven't seen the movie, I think I'm right in guessing it doesn't contain acid spitting zombies?

Dreadful, it's going to need allot of work to make it even mildly enjoyable, but I'm not much a believer in miracles so I'm not holding out any hope.
Pandaemonium
"Lisan al-Gaib"
Regular
on 16/10/2005 at 12:52:56PM
Total Posts: 179
monkey_man wrote:
> Oh dear, that stank.  Worst demo ever, the presentation was the
> most scary thing.

Just put my finger on something. It plays, looks and feels very, very similar to Postal 2, but without the over the top setting fire to people, p**** them out and taking their heads off with a spade (which to be honest was the only reason to play Postal 2, which was using dated tech before it was even released)
monkey_man
"Pouch Ape"
Regular
on 16/10/2005 at 11:20:29AM
Total Posts: 290
Oh dear, that stank.  Worst demo ever, the presentation was the most scary thing.
Hedfix
"8==="
Regular
on 16/10/2005 at 10:45:40AM
Edited: 16/10/05 11:01
Total Posts: 4392
Not yet, will it run on a 450?

Edit: I tend to rule out PC demos because of my comp's low specs and because I don't like the controls.

I have seen the demo footage and although the Zombies appear slow I think limited ammo + large numbers of zombies could equal some frantic fun.
Pandaemonium
"Lisan al-Gaib"
Regular
on 16/10/2005 at 10:38:56AM
Total Posts: 179
Have you downloaded and had a look at the demo?
Hedfix
"8==="
Regular
on 16/10/2005 at 10:30:52AM
Total Posts: 4392
Well I didn't think much of the Max Payne demo which went pretty far but the finished product was a lot better.
Pandaemonium
"Lisan al-Gaib"
Regular
on 16/10/2005 at 10:29:05AM
Total Posts: 179
Hedfix wrote:
> But a lot of them aren't good representations of the full product.
> They're simply small tasters.

Yeah, but when a demo sucks royally, like this LOTD demo, you can pretty much guarantee that the full product isn't going to be a whole lot better.
monkey_man
"Pouch Ape"
Regular
on 16/10/2005 at 10:28:56AM
Total Posts: 290
Hedfix wrote:
> But a lot of them aren't good representations of the full product.
> They're simply small tasters.

Not so with PC demos, they're normally so you can see whether the damn thing will run on your damn system.  I think we've got to the stage now where bugs and errors are fixed via patch downloads, which isn't as common with consoles (yet).
Hedfix
"8==="
Regular
on 16/10/2005 at 10:19:23AM
Total Posts: 4392
Chippxero wrote:
> thats the point of a demo so people can get their own views of
> the game.

But a lot of them aren't good representations of the full product. They're simply small tasters.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 9:33:04AM
Total Posts: 669
I never listern to reviews as other peoples opinions ma not be shared by me thats the point of a demo so people can get their own views of the game.

The only time i'd look a game that i wouldn't normally is if it was recommended by someone i knew had a simlar taste in games to me.
Hedfix
"8==="
Regular
on 16/10/2005 at 9:28:20AM
Edited: 16/10/05 9:30
Total Posts: 4392
I've played loads of poor demos for great games. The OXM demo of Far Cry really didn't do much for me but it was the first two levels of the game before things get even slightly challenging.

I'd rather judge from reviews rather than a demo comprised of early levels and even then I'd wait for feedback from people who've played the full title.

Think of how something like Serious Sam progresses as it goes and then imagine how poor you'd think the game was based on a demo that was just the first level of the game.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 9:17:51AM
Total Posts: 669
Demos are normally released to entice people in to wanting the game, if a demo is seen as poor by someone they are not going to bother with the full game.

I’m sure someone will like the game from the demo but for me it showed something that isn’t worth me checking out.
Hedfix
"8==="
Regular
on 16/10/2005 at 9:10:45AM
Total Posts: 4392
Yeah but that's just a demo.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 9:09:49AM
Total Posts: 669
Hopefully they will release a multiplayer demo then as it sounds much better.

With just playing the single player demo theres no way i'd bother with the game.
Hedfix
"8==="
Regular
on 16/10/2005 at 9:07:41AM
Total Posts: 4392
There is multiplayer. It has co-op and versus modes according to both IGN and gamespot.

That is unless the new publisher was too stingy to stump up for the servers...
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 9:05:12AM
Edited: 16/10/05 9:06
Total Posts: 669
Nope just one 4 objective area/level thing.

Multiplayer would be good if you had to protect a relatively large complex from zombie invasion in a co-op style, with different areas breaching at different times against silly amounts of zombies. Not sure what the actual multiplayer is though.

Once it's released as it's an unreal engine based game it wouldn't be to hard to produce that on a simple scale using the editor.

I suppose using the an older unreal engine they don't alienate people with lower specs like F.E.A.R. is going to.
Hedfix
"8==="
Regular
on 16/10/2005 at 8:58:54AM
Edited: 16/10/05 9:06
Total Posts: 4392
Any multiplayer in the demo?

EDit: Gamespot said it's more challenging against 7-or so, that there's limited ammo and you have to do things like block the path behind you with doors etc to escape groups of zombies.

Sounds perfect.

No doubt they've used that engine so as to leave room for a lot of zombies to be on screen at once.
Hedfix
"8==="
Regular
on 16/10/2005 at 8:42:31AM
Edited: 16/10/05 8:45
Total Posts: 4392
It's multi-format though so the fact that it uses an Unreal engine doesn't surprise me.

I believe this is the title where they had to shop around for a new publisher because the division of Hip games that was publishing the title went belly-up.

No doubt there's a good reason for releasing it now (I expect the DVD of the movie's out soon) also there's Stubbs coming out, 2 Cthulu games (I think, one may be out in a while) and other Zombie games on current consoles and the upcoming 360 are out soon so it pays for them to get the jump on those. Also if the Suffering 2 sells out they can sell off the back of that title as similarly-themed films have done for a while now.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 8:32:18AM
Total Posts: 669
Unless theres going to be huge sections where you have no guns i can't see this being entertaining. Sure basing off a demo is bad as it' not a full represtation of the game, but it is meant to give you a feel for how the game is going to be. Unforunatly the design of it seems more arcadie as objectives take 1-2 minutes to complete.

Also the use of an old engine just seems like a waste when you have Land of the Dead as your game title. There are plenty of better engines that could have been used, even if they had used the Unreal 2 engine it would have been a vast improvement. 

It's a bit of a bad time to try to bring out a horror game due to interest in F.E.A.R and anyone who played The Suffering will be checking out the The Suffering 2.

I was asleep from 10 till 3 as i didn't sleep the night before and spent the whole of yesterday moving my brothers stuff as he's moving flat.
Hedfix
"8==="
Regular
on 16/10/2005 at 8:09:12AM
Edited: 16/10/05 8:11
Total Posts: 4392
4 hours sleep or have you been up all-night like me?

You are basing this on a demo and some demos are very easy as they're usually comprised of the introduction levels of a game.

Later on it might get harder. Zombies are supposed to learn right? And the movie had them being able to use guns etc so I expect there's room for the game's difficulty to shift upwards as it progresses.
Chippxero
"Captain to you."
Regular
on 16/10/2005 at 8:05:59AM
Total Posts: 669
Don't waste your time with it.

I think it's using an unreal engine not sure which one but it's not the latest. The game play is slow and simple, the fact that it's so slow means that no zombie ever gets to you as it's one shot per zombie straight through the head.

There are a few bodies on the floor but rather than the classic bite to leg the zombie gets up making noise and taking about 2-3 seconds before it comes for you meaning to get too much warning that there's one behind you.

They just seemed to have missed what would have made this game truely great, even the super simple ravenholm was closer to what i'd want a zombie game to be like.

Rather than this check out F.E.A.R and the Suffering 2
 
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