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Regular on 26/09/2005 at 11:32:02PM
Edited: 26/9/05 23:32 Total Posts: 626 |
Apparently the demo is out now, ooohh!
Click Here
Although I dunno, with the likes of F.E.A.R and Battlefield 2 recently, generic fps games dont really appeal to me anymore, there are too many of them anyway. Plus its another WW2 one, which i'm just tired of.
But anyway
Click Here
Click Here
Minimum System Requirements
3D Hardware Accelerator Card Required - 100% DirectX(R) 9.0c compatible 64 MB
Hardware Accelerator video card and the latest drivers
English version of Microsoft(R) Windows(R) 2000/XP
Pentium(R) 4 1.4GHz or AMD Athlon(TM) XP 1700+
256 MB RAM (512 MB RAM recommended)
DirectX(R) 9.0c (Not included with Demo)
100% DirectX(R) 9.0c compatible 16-bit sound card and latest drivers.
100% Windows(R) 2000/XP compatible mouse, keyboard and latest drivers
700 MB of uncompressed free hard disk space (plus 800MB for Windows(R)
2000/XP swap file)
w/e
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Tomm
"the burning sky"
Regular on 02/10/2005 at 2:07:15PM
Total Posts: 678
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Also where the eff was the windowed mode? I couldnt find it and i couldnt run it at my monitors native without it being terribly jerky :S So I had stupid 1024x768 stretched over 1200x1024 :@
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Tomm
"the burning sky"
Regular on 02/10/2005 at 2:00:18PM
Total Posts: 678
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Meh it was ok i suppose. Not too sure what to think about the new health system tho. And why is change weapon on the 2 key? Makes no sense. Also I forgot to change reload to my scroll button and kept lobbing grenades when I didnt mean to :S
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Tomm
"the burning sky"
Regular on 02/10/2005 at 9:54:49AM
Edited: 2/10/05 9:55 Total Posts: 678
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Tomm wrote:
> monkey_man wrote:
> Btw, the demo took about 3/4 minutes to complete. On hard.
>
> Enjoy!
>
> EDIT: on my first go, too - I died about 5 times.
>
> Might leave this then until my 1meg comes through.
Got 1meg and nothing else to do, so I'll download it.
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OddToe
Regular on 29/09/2005 at 1:01:39PM
Total Posts: 648
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I'm splashing out £400 so I can build my own system for BF2.
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Tomm
"the burning sky"
Regular on 29/09/2005 at 12:03:05PM
Total Posts: 678
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monkey_man wrote:
> My God, you haven't got BF?!?!?!?!??!?!!??!?!!?!111111
>
> It's superb, if a bit too demanding graphically.
I'm still running the demo :p
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monkey_man
"Pouch Ape"
Regular on 29/09/2005 at 11:50:18AM
Total Posts: 1129
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My God, you haven't got BF?!?!?!?!??!?!!??!?!!?!111111
It's superb, if a bit too demanding graphically.
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OddToe
Regular on 29/09/2005 at 11:48:36AM
Total Posts: 648
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I can't see me getting this if the MP isn't spectacular. I've heard that there are going to be no vehicles online.
Think i'll save my money and buy BF2 instead.
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monkey_man
"Pouch Ape"
Regular on 29/09/2005 at 11:43:33AM
Total Posts: 1129
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It's far too linear and scripted, and no squad play - they have names, but does it matter if they're dead at the end? Nope. You couldn't shoot the men in the truck at the beginning (well, not in your own truck anyway, and grenades had no effect). Something funny I noticed, if you hide at the back of the truck when it crashes, then look at the wall where the jeep is and all the soldiers behind it, there's a constant stream of soldiers coming over the wall then getting shot up.
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OddToe
Regular on 29/09/2005 at 11:41:10AM
Total Posts: 648
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The retail version will be optimised, so I shouldn't worry.
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smv
"serenity now!"
Regular on 29/09/2005 at 11:30:50AM
Total Posts: 125
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I quite enjoyed the demo but it hates my PC. drops down to 8 FPS in places at 1024x768 with most things on medium (not that there's many options to tweak). I can't work out why it's running so badly.
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WickedWare
"where's my tag?"
Regular on 29/09/2005 at 10:08:14AM
Total Posts: 40
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When you're saying it's only a demo of the technical side, do you mean the microscopic thin tube of level design wont be in the full game? If it's only a graphics demo then it's alright, we should be only talking about the graphics side and mechanics of the game engine.
I love the game engine as it feels so Quake 3 like the original.
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The-IronFlame
Regular on 29/09/2005 at 1:03:02AM
Edited: 29/9/05 1:22 Total Posts: 487
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I enjoyed the COD and United offensive but if this is as restrictive and scripted like it is in COD2 then I don't see much of a reason to get this.
Other than that it's practically the same thing with new levels and new graphics something EA specializes in, BUT from playing the demo it is as enjoyable as the previous games it is just a demo though so I'm hoping there will be multiple routes and that it won't just be full of scripted events.
Oh and Brothers in Arms was a refreshing change with it's squad ordering system the only problem was it's 2 on 2 co-op mode which is ridiculous for a PC game.
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Chippxero
"Captain to you."
Regular on 28/09/2005 at 11:07:09PM
Total Posts: 1647
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thats probably one of the greatest bits of DOD:S they have the full ragdoll in rather than the ruduced version in CSS, hopefully COD2 will be different from this pre-release.
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OddToe
Regular on 28/09/2005 at 10:41:51PM
Total Posts: 648
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Would be nice if there was some nice physics in there. The ragdolls are lame, I want to be able to fill a dead Nazi with bullets and see their body spazz out.
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monkey_man
"Pouch Ape"
Regular on 28/09/2005 at 10:21:43PM
Total Posts: 1129
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Well, this demonstration of what the game is capable of hasn't impressed me too much. Hope all the levels aren't that short.
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OddToe
Regular on 28/09/2005 at 10:11:30PM
Total Posts: 648
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The words 'Pre-Release' and 'Demo' spring to mind.
You lot have been poisoned by BF2.
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WickedWare
"where's my tag?"
Regular on 28/09/2005 at 11:11:14AM
Total Posts: 40
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I'm quite a Call of Duty/Medal of Honour fan really, but the demo level has slightly disappointed me. This is mainly down to the level design being horrifically 'tiny'. Anyone else find all the areas in the level microscopic? And yeah, where was the open 360 degrees exploration/assault we were promissed?
On about the graphics now. In magazine previews I've always thought Infinity Ward's graphics engine looked, er, a bit weird. The game world was good, but the models looked too 'sterilized' for my liking. There's something of dislike to the way the models are rendered.
But, having said all that, the way it plays (the feeling of the weapons, the way the enemies juggle when taking hits), is all still satisfying, and I'm sure level design will be better in other places. And It isn't a system choker either, just like the Quake 3 powered original. Any middling PC will run it smooth.
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cipro
"!!!BUM!!! :-O"
Regular on 28/09/2005 at 2:30:53AM
Total Posts: 709
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Not bad, I enjoyed it, perhaps not as much I thought I would. I was hoping for a step up from Call of Duty, this just seems to be more of the same but better looking. Didn't see much of the non-linear approach to missions that I've heard hyped for this sequel, and while the set pieces are nice I would have proffered better AI.
I'll still probably buy it, though I can't help but feel a little dissapointed.
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gr13ve
"hulagadoo"
Regular on 27/09/2005 at 9:00:29PM
Total Posts: 925
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I liked the fact it had low textures :D it actually ran smoothly on my comp, Ill probably get it on the 360.
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Damarus
Regular on 27/09/2005 at 5:16:37PM
USER BANNED Total Posts: 723
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monkey_man wrote:
> hardly any tactics involved
Have you played Hidden and Dangerous 2? A very under-rated game and relies quite heavily on tactics, especially in co-op mode on harder settings.
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Damarus
Regular on 27/09/2005 at 5:12:53PM
USER BANNED Total Posts: 723
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 4:42:45PM
Total Posts: 1129
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Chippxero wrote:
> It's not bad very short like you said monkey_man, shame there aren't
> high settings in yet for textures. :(
>
> Click Here
> Click Here
Aha, the man at the end is spackered. There's something wrong with where the neck connects - look at the image of me smacking the Nazi, his head looks like it starts halfway down his back.
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Chippxero
"Captain to you."
Regular on 27/09/2005 at 4:40:19PM
Total Posts: 1647
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It's not bad very short like you said monkey_man, shame there aren't high settings in yet for textures. :(
Click Here
Click Here
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 3:45:08PM
Total Posts: 1129
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Yeah, it's not that good really. Lots of fancy set-pieces, but once you've played them through it's just running and holding down the mouse trigger - hardly any tactics involved, which is where PC shooters are at nowadays. It's stupid when I can actually run alongside the Germans as they're trying to find cover.
Are there any plans for a multiplayer demo? Don't get me wrong, it looks and feels good, but the gameplay is lacking. Needs other people.
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Tomm
"the burning sky"
Regular on 27/09/2005 at 2:34:04PM
Total Posts: 678
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monkey_man wrote:
> Btw, the demo took about 3/4 minutes to complete. On hard.
>
> Enjoy!
>
> EDIT: on my first go, too - I died about 5 times.
Might leave this then until my 1meg comes through.
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 2:23:51PM
Edited: 27/9/05 14:24 Total Posts: 1129
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Btw, the demo took about 3/4 minutes to complete. On hard.
Enjoy!
EDIT: on my first go, too - I died about 5 times.
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J Nash
Regular on 27/09/2005 at 2:19:48PM
Edited: 27/9/05 14:20 Total Posts: 626
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Just think, you could have had it by now, and 48% extra : ' (
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Tomm
"the burning sky"
Regular on 27/09/2005 at 2:15:42PM
Total Posts: 678
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Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! Again
43% in and the internet disconnects. I'm never gonna get all the way thro this am I?
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Tomm
"the burning sky"
Regular on 27/09/2005 at 1:44:12PM
Total Posts: 678
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monkey_man wrote:
> So that's the 5:35 Neighbours, then?
Yup :P
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 1:38:18PM
Total Posts: 1129
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So that's the 5:35 Neighbours, then?
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Tomm
"the burning sky"
Regular on 27/09/2005 at 12:50:34PM
Total Posts: 678
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Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo!
65% in and SonicStage crashed my computer whilst I was tranferring some music.
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Tomm
"the burning sky"
Regular on 27/09/2005 at 11:59:30AM
Total Posts: 678
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40% now. Under 2 hours remaining. At least it'll be done by the time Neighbours has finished.
*weeples*
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 11:53:50AM
Total Posts: 1129
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Not enough Elves for you?
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 11:13:20AM
Total Posts: 1129
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I'd been looking at this as a reason for getting a 360, but suddenly the clips I've seen don't seem that impressive...
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Tomm
"the burning sky"
Regular on 27/09/2005 at 10:48:28AM
Total Posts: 678
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Will be interesting to see how my 6800 handles it :D I've been waiting for tiscali to upgrade me from 512K to 1Meg but they're taking their time about it. Tho' I cant complain about the price.
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monkey_man
"Pouch Ape"
Regular on 27/09/2005 at 10:45:17AM
Edited: 27/9/05 10:46 Total Posts: 1129
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I've got an Nvidia GFx5200 64Mb, really low spec card for what is coming out these days. The readme file says it supports Nvidia GFx3 series upwards. That was optimised for me by the game, but I had a peek and it's 800x600, 4 x aliasing, bilinear filtering, normal textures, medium dead bodies. Can't wait to see what it looks like on a decent system, but it ran surprisingly well on mine. I think the whole cartoony-Nazi look helps, plus it was all sand and stuff.
I tried to get as many shots of smoke, sunlight, textures, blood splatter, etc.
EDIT: 2Mb broadband took 38 minutes for the queue, 40-odd minutes to download.
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Tomm
"the burning sky"
Regular on 27/09/2005 at 10:41:19AM
Total Posts: 678
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And there we go as soon as it hit 10% my net disco'd. :(
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Tomm
"the burning sky"
Regular on 27/09/2005 at 10:32:52AM
Edited: 27/9/05 10:34 Total Posts: 678
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What gfx card have you got monkeyman? These look rather nice...
Edit: Just under 3hours remaining. Tiscali should have upgraded my BB last week, but on the day it was meant to be done I noticed that they'd reduced the price, so 'upgraded' again, thus having to wait another 4 days :(
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