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Timesplitters 2 (GameCube)
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Timesplitters 2 first impressions
"8==="
Regular
on 30/03/2005 at 6:24:05PM
Edited: 30/3/05 18:24
Total Posts: 8824
Original Post:
Ooopsie Timesplitters 3, meh need some sugar... :(



Pretty good but so far I'm glad I picked it up for cheap.

It's a lot better than the previous incarnations, the aimings really been fixed and that was my biggest worry.

2 hours and 40 mins in and I'm halfway through the story mode which is a little disapointing, hopefully the later levels get longer like the one I've just done.

A few annoying things like not being able to kill zombies on the ground when you know they are goingto get up as soon as you pass them - this isn't a problem, as I'm currently going through it on easy, but I can see these little things making the higher difficluties become tiresome quickly.

Another thing is the over use of NPC defending and 'OMG your trapped in a room untli you kill 'x' amount of creatures for the 10th time this level' begins to grate after a while. and, like a recent review said, stealth has been included just to say it has been included: a particularly daft bit comes early on where you have to sneak through two empty rooms without being spotted to get to another room. Needless to say this was quite easy because the rooms were EMPTY.

It's pretty funny, I liked the bit where I span a vehicle out in a tunnel and couldn't turn it round. It turned into that bit out of Austin Powers where the same thing happens.

Playing through I kept wishing they'd splashed out an implemented the Havok engine as this would have put the icing on the cake and make the destruction just a little more fun and seem less scripted.

All in all very good so far and I haven't got round to the multi yet.

However if you're thinking of buying it purely for the single player missions I would suggest you rent it as it 'ain't all that'. Return to  Castle Wolfenstein did this sort of single player much better a year or so ago.
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Displaying 1 - 2 of 2 Replies:
Game
Regular
on 30/03/2005 at 7:29:30PM
Total Posts: 348
The Single Player's not bad. Granted, you need to put it on hard to be playing it for more than 10 Hours, but its not bad. The level design is pretty good, and the humour, while typically dry, is quite palatable.

I'd recommend it.

You never know when a load of hot girls might come round you house and promise to love you long time if only you have TimeSplitters 3 and let them play with it.

You NEVER know!

Unless you're Welsh, in which case you're screwed.

;)
Grix Thraves
Regular
on 30/03/2005 at 6:35:19PM
Total Posts: 1309
Damn, ah well, thanks. Wouldn't mind a console shooter to waste time at night. (I'm a Gamecube blokey, but game still applies)
Hedfix
"8==="
Regular
on 30/03/2005 at 6:24:05PM
Edited: 30/3/05 18:24
Total Posts: 8824
Ooopsie Timesplitters 3, meh need some sugar... :(



Pretty good but so far I'm glad I picked it up for cheap.

It's a lot better than the previous incarnations, the aimings really been fixed and that was my biggest worry.

2 hours and 40 mins in and I'm halfway through the story mode which is a little disapointing, hopefully the later levels get longer like the one I've just done.

A few annoying things like not being able to kill zombies on the ground when you know they are goingto get up as soon as you pass them - this isn't a problem, as I'm currently going through it on easy, but I can see these little things making the higher difficluties become tiresome quickly.

Another thing is the over use of NPC defending and 'OMG your trapped in a room untli you kill 'x' amount of creatures for the 10th time this level' begins to grate after a while. and, like a recent review said, stealth has been included just to say it has been included: a particularly daft bit comes early on where you have to sneak through two empty rooms without being spotted to get to another room. Needless to say this was quite easy because the rooms were EMPTY.

It's pretty funny, I liked the bit where I span a vehicle out in a tunnel and couldn't turn it round. It turned into that bit out of Austin Powers where the same thing happens.

Playing through I kept wishing they'd splashed out an implemented the Havok engine as this would have put the icing on the cake and make the destruction just a little more fun and seem less scripted.

All in all very good so far and I haven't got round to the multi yet.

However if you're thinking of buying it purely for the single player missions I would suggest you rent it as it 'ain't all that'. Return to  Castle Wolfenstein did this sort of single player much better a year or so ago.
 
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